home *** CD-ROM | disk | FTP | other *** search
/ Tripas 4 / TRIPAS 004.iso / sin.EXE / SIN / BASE / dialog / dialog_general.scr < prev    next >
Encoding:
Text File  |  1998-11-03  |  7.4 KB  |  225 lines

  1. // ===========================================================================
  2. // General Blade/JC Dialogs
  3. // ===========================================================================
  4. //
  5.  
  6. precache:
  7. // jc sounds
  8. cachesound "dialog/general/jc/Bluacc.wav"
  9. cachesound "dialog/general/jc/Grnacc.wav"
  10. cachesound "dialog/general/jc/Redacc.wav"
  11. cachesound "dialog/general/jc/Oracc.wav"
  12. cachesound "dialog/general/jc/Keyacc.wav"
  13. cachesound "dialog/general/jc/Key.wav"
  14. cachesound "dialog/general/jc/Call.wav"
  15. // taunts sounds
  16. cachesound "player/jc/taunts/Whoboss.wav"
  17. cachesound "player/jc/taunts/Blowgd.wav"
  18. cachesound "player/jc/taunts/Toast.wav"
  19. cachesound "player/jc/taunts/Deliver.wav"
  20. cachesound "player/jc/taunts/Becomes.wav"
  21. cachesound "player/jc/taunts/Bringon.wav"
  22. cachesound "player/jc/taunts/Fast.wav"
  23. cachesound "player/jc/taunts/Daisies.wav"
  24. cachesound "player/jc/taunts/Agony.wav"
  25. cachesound "player/jc/taunts/Launched.wav"
  26. cachesound "player/jc/taunts/Oyeah.wav"
  27. cachesound "player/jc/taunts/Oblit.wav"
  28. cachesound "player/jc/taunts/Best.wav"
  29. cachesound "player/jc/taunts/Shit.wav"
  30. cachesound "player/jc/taunts/Fucku.wav"
  31. // taunt sounds
  32. cachesound "player/blade/taunt/harry.wav"
  33. cachesound "player/blade/taunt/Bestugot.wav"
  34. cachesound "player/blade/taunt/Brngon.wav"
  35. cachesound "player/blade/taunt/Bang.wav"
  36. cachesound "player/blade/taunt/Fuckyou.wav"
  37. // blade sounds
  38. cachesound "dialog/general/blade/holyshit.wav"
  39. end
  40.  
  41. // ***************************************************************************
  42. // Start Dialog Threads
  43. // ***************************************************************************
  44.  
  45. // ------------------------------------------
  46. // JC general need dialogs
  47. // ------------------------------------------
  48. jc_need_blue:
  49.   // JC says "Looks like you need the Blue Access card." - 
  50.   dialog "i_jc" "Looks like you need the Blue Access card." "dialog/general/jc/Bluacc.wav"
  51.   // waitForSound "dialog/general/jc/Bluacc.wav" .1
  52. end
  53.  
  54. jc_need_green:
  55.   // JC says "Looks like you need the Green Access card." - 
  56.   dialog "i_jc" "Looks like you need the Green Access card." "dialog/general/jc/Grnacc.wav"
  57.   // waitForSound "dialog/general/jc/Grnacc.wav" .1
  58. end
  59.  
  60. jc_need_red:
  61.   // JC says "Looks like you need the Red Access card." - 
  62.   dialog "i_jc" "Looks like you need the Red Access card." "dialog/general/jc/Redacc.wav"
  63.   // waitForSound "dialog/general/jc/Redacc.wav" .1
  64. end
  65.  
  66. jc_need_orange:
  67.   // JC says "Looks like you need the Orange Access card." - 
  68.   dialog "i_jc" "Looks like you need the Orange Access card." "dialog/general/jc/Oracc.wav"
  69.   // waitForSound "dialog/general/jc/Oracc.wav" .1
  70. end
  71.  
  72. jc_need_id:
  73.   // JC says "Looks like you need an ID card." - 
  74.   dialog "i_jc" "Looks like you need an ID card." "dialog/general/jc/Keyacc.wav"
  75.   // waitForSound "dialog/general/jc/Keyacc.wav" .1
  76. end
  77.  
  78. jc_need_key:
  79.   // JC says "Looks like you need a key." - 
  80.   dialog "i_jc" "Looks like you need a key." "dialog/general/jc/Key.wav"
  81.   // waitForSound "dialog/general/jc/Key.wav" .1
  82. end
  83.  
  84. jc_need_quarter:
  85.   // JC says "Looks like you'll need a quarter if you want to call someone." - 
  86.   dialog "i_jc" "Looks like you'll need a quarter if you want to call someone." "dialog/general/jc/Call.wav"
  87.   // waitForSound "dialog/general/jc/Call.wav" .1
  88. end
  89.  
  90. // ------------------------------------------
  91. // JC taunt dialogs
  92. // ------------------------------------------
  93. jc_whos_boss:
  94.   // JC says "Who's the boss NOW?" - 
  95.   dialog "i_jc" "Who's the boss NOW?" "player/jc/taunts/Whoboss.wav"
  96.   // waitForSound "player/jc/taunts/Whoboss.wav" .1
  97. end
  98.  
  99. jc_blow_up_good:
  100.   // JC says "Man, you blow up good." - 
  101.   dialog "i_jc" "Man, you blow up good." "player/jc/taunts/Blowgd.wav"
  102.   // waitForSound "player/jc/taunts/Blowgd.wav" .1
  103. end
  104.  
  105. jc_quarterback_is_toast:
  106.   // JC says "Oooo, the quarterback IS toast!" - 
  107.   dialog "i_jc" "Oooo, the quarterback IS toast!" "player/jc/taunts/Toast.wav"
  108.   // waitForSound "player/jc/taunts/Toast.wav" .1
  109. end
  110.  
  111. jc_ssd:
  112.   // JC says "Signed, sealed, and delivered!" - 
  113.   dialog "i_jc" "Signed, sealed, and delivered!" "player/jc/taunts/Deliver.wav"
  114.   // waitForSound "player/jc/taunts/Deliver.wav" .1
  115. end
  116.  
  117. jc_death_becomes_you:
  118.   // JC says "Death becomes you." - 
  119.   dialog "i_jc" "Death becomes you." "player/jc/taunts/Becomes.wav"
  120.   // waitForSound "player/jc/taunts/Becomes.wav" .1
  121. end
  122.  
  123. jc_bring_it_on:
  124.   // JC says "Bring it on!" - 
  125.   dialog "i_jc" "Bring it on!" "player/jc/taunts/Bringon.wav"
  126.   // waitForSound "player/jc/taunts/Bringon.wav" .1
  127. end
  128.  
  129. jc_not_fast_enough:
  130.   // JC says "Not fast enough!" - 
  131.   dialog "i_jc" "Not fast enough!" "player/jc/taunts/Fast.wav"
  132.   // waitForSound "player/jc/taunts/Fast.wav" .1
  133. end
  134.  
  135. jc_push_daisies:
  136.   // JC says "Go push up the daisies!" - 
  137.   dialog "i_jc" "Go push up the daisies!" "player/jc/taunts/Daisies.wav"
  138.   // waitForSound "player/jc/taunts/Daisies.wav" .1
  139. end
  140.  
  141. jc_agony_of_defeat:
  142.   // JC says "Ooo, the agony of defeat!" - 
  143.   dialog "i_jc" "Ooo, the agony of defeat!" "player/jc/taunts/Agony.wav"
  144.   // waitForSound "player/jc/taunts/Agony.wav" .1
  145. end
  146.  
  147. jc_launched:
  148.   // JC says "LAUNCHED! Oh Yeah!" - 
  149.   dialog "i_jc" "LAUNCHED! Oh Yeah!" "player/jc/taunts/Launched.wav"
  150.   // waitForSound "player/jc/taunts/Launched.wav" .1
  151. end
  152.  
  153. jc_oh_yeah:
  154.   // JC says "Oh Yeah!" - 
  155.   dialog "i_jc" "Oh Yeah!" "player/jc/taunts/Oyeah.wav"
  156.   // waitForSound "player/jc/taunts/Oyeah.wav" .1
  157. end
  158.  
  159. jc_target_obliterated:
  160.   // JC says "Target Obliterated!" - 
  161.   dialog "i_jc" "Target Obliterated!" "player/jc/taunts/Oblit.wav"
  162.   // waitForSound "player/jc/taunts/Oblit.wav" .1
  163. end
  164.  
  165. jc_is_that_best:
  166.   // JC says "Is the that best that you got!" - 
  167.   dialog "i_jc" "Is the that best that you got!" "player/jc/taunts/Best.wav"
  168.   // waitForSound "player/jc/taunts/Best.wav" .1
  169. end
  170.  
  171. jc_shit:
  172.   // JC says "Shit!" - 
  173.   dialog "i_jc" "Shit!" "player/jc/taunts/Shit.wav"
  174.   // waitForSound "player/jc/taunts/Shit.wav" .1
  175. end
  176.  
  177. jc_fuck_you:
  178.   // JC says "Fuck YOU!" - 
  179.   dialog "i_jc" "Fuck YOU!" "player/jc/taunts/Fucku.wav"
  180.   // waitForSound "player/jc/taunts/Fucku.wav" .1
  181. end
  182.  
  183. // ------------------------------------------
  184. // Blade taunt dialogs
  185. // ------------------------------------------
  186. blade_yeehaa:
  187.   // Blade says "Yeehaa!" - 
  188.   dialog "i_blade" "Yeehaa!" "player/blade/taunt/harry.wav"
  189.   // waitForSound "player/blade/taunt/harry.wav" .1
  190. end
  191.  
  192. blade_is_that_best:
  193.   // Blade says "Is the that best that you got!" - 
  194.   dialog "i_blade" "Is the that best that you got!" "player/blade/taunt/Bestugot.wav"
  195.   // waitForSound "player/blade/taunt/Bestugot.wav" .1
  196. end
  197.  
  198. blade_bring_it_on:
  199.   // Blade says "Bring it on!" - 
  200.   dialog "i_blade" "Bring it on!" "player/blade/taunt/Brngon.wav"
  201.   // waitForSound "player/blade/taunt/Brngon.wav" .1
  202. end
  203.  
  204. blade_bang:
  205.   // Blade says "BANG! You're dead!" - 
  206.   dialog "i_blade" "BANG! You're dead!" "player/blade/taunt/Bang.wav"
  207.   // waitForSound "player/blade/taunt/Bang.wav" .1
  208. end
  209.  
  210. blade_shit:
  211.   // Blade says "HOLY SHIT!" - 
  212.   dialog "i_blade" "Shit!" "dialog/general/blade/holyshit.wav"
  213.   // waitForSound "dialog/general/blade/holyshit.wav" .1
  214. end
  215.  
  216. blade_fuck_you:
  217.   // Blade says "Fuck YOU!" - 
  218.   dialog "i_blade" "Fuck YOU!" "player/blade/taunt/Fuckyou.wav"
  219.   // waitForSound "player/blade/taunt/Fuckyou.wav" .1
  220. end
  221.  
  222. // ------------------------------------------
  223. // End of Dialog File
  224. // ------------------------------------------
  225.